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26 Авг | 2024 GPU Cache Flush Minimization In Render Graph Systems Sandu Roman, Shcherbakov Alexandr |
26 Авг | 2024 Texture reading optimization for two-dimensional filter based graphics algorithms Zubatov Konstantin, Shcherbakov Alexandr |
26 Авг | 2024 PLOD: Point cloud level of detail for polygon mesh Konks Eric, Shcherbakov Alexandr |